Games
I enjoy board games, video games, etc. quite a bit, but my preferred type of gaming for many years now has been tabletop roleplaying. I tend to GM about 90% of the time, and play a variety of (mostly narrative) systems, typically horror and sci-fi, including:
- Call of Cthulhu
- Fate (Condensed is my favorite variation)
- Mothership
- Powered by the Apocalypse games (Monster of the Week, Uncharted Worlds)
- Stories from the Grave
- Traveller
Absurd Encounters
I was inspired to build my own Lynchian noir mystery game as a Powered by the Apocalypse variant called Absurd Encounters. I ran a season with a weekly group of mine, and am working on a second version with some more Brindlewood Bay inspired ideas.
Caffeinated Alien
I created this website for rule references, GM tools, and a place to put my campaign wikis. I'll be adding custom systems and experiments there as well.
Hundred Lite
As much as I enjoy percentile (d100-based) systems, I couldn't find one lightweight enough that I could run it with minimal setup, in any given setting, so I created my own. I've ran it a handful of times over the last few years, and it's proven to be pretty versatile. The core rules will always be free online, but I've recently been working on some settings for the system that I'd love to publish in the near future.
Roll for Shoes
Years ago on a gaming forum, one Ben Wray posted about a "microsystem" his friends put together called Roll for Shoes. With no existing home for the brilliantly simple game, I bought the domain and manage a few community outlets for the system.